MERNE'S PICKSFIVE-COLOR ELDRAZI

THE VOID
ANSWERS TWICE.

Build mana that speaks every color. Cast one impossible thing. Pay {C}{C}. Turn the stack into an event horizon.

Enter the game plan ↓
Echoes of EternityUlalek, Fused AtrocityUlamog, the Defiler
COMMANDER SIGNALUlalek, Fused Atrocity
SELECTED CONFIGURATION
Merne's Picks · complete Bracket-3 100

Selected configuration · exact sanitized deck model

DECK / 001

A consistency-first rebuild with a premium top end.

100cards
38lands
11early ramp
25printed Eldrazi
4.00nonland avg. MV
1always-tapped land
PLAY PATTERN / 004

Four movements.
One gravity well.

The deck is happiest when it spends the early turns on infrastructure, the middle turns on leverage, and only then reveals the truly unreasonable cards.

01—02
Seed the void

Keep mana, not spectacle.

Prioritize roughly three mana sources, at least one true-colorless source, and one piece of permanent acceleration. finds a colorless bridge; , , , and seven Talismans make the deck begin on time.

Ancient StirringsMind StoneTalisman of Curiosity
01
03—04
Build the relay

Make every future spell cheaper.

, , , and Morophon convert setup into repeated discounts. Deploy only when the table cannot casually erase the investment—or when or can guard it.

Urza's IncubatorIt That Heralds the EndChampion's Helm
02
05—07
Open the stack

Cast first. Copy second.

Lead with cast triggers and hold two colorless mana for . The commander copies what you already control on the stack, so sequencing matters more than speed. , , and make that stack wider.

Ulalek, Fused AtrocityEchoes of EternityAbstruse Archaic
03
08+
Collapse the table

One threat should become a crisis.

steals the best board, refills and polices the stack, and either Ulamog attacks resources at the root. Haste from turns a resolved titan into immediate pressure.

Flayer of LoyaltiesUlamog, the DefilerKozilek, the Great Distortion
04
COPY MECHANICS / LIVE MODEL

Every object.
Every payment.

does not simply “double an Eldrazi.” It reads your side of the stack at the moment a paid trigger resolves. The spell, its cast abilities, and any engine triggers still waiting there are separate objects—and each can multiply differently.

ENGINE / 01
The copier

Each Eldrazi cast creates one optional {C}{C} checkpoint. A paid trigger copies every spell you control, then every other non-mana activated and triggered ability you control that is still waiting on the stack.

ENGINE / 02
The loop handle

Pay {1} and tap it while 's trigger is on the stack. The copied trigger resolves first and can copy the original trigger, preserving another checkpoint for the next {C}{C} payment.

ENGINE / 03
The trigger doubler

is another colorless permanent, so makes its ability trigger an additional time even for a colored Eldrazi spell. supplies its own spell-copy trigger only when that spell is colorless.

ENGINE / 04
The tribal relay

Choose Eldrazi. Its spell-copy trigger can wait below , allowing every paid trigger to copy that ability before it resolves. It also recognizes Kindred spells and changeling.

FLOW /

The reusable trigger line

Example: . New copies are free; only the original cast, activation, and each chosen checkpoint consume mana.

01 · PAY{1}{G}{U}

Cast

02 · FREE triggers

One trigger waits above the spell

03 · PAY{1} + tap

copies trigger

04 · CHOOSEPay {C}{C}?

Decide only as that trigger resolves

YES · PAY {C}{C}

Copy every pending spell, then every other pending non-mana ability. The original trigger is copied too.

2 → 4 → 8 → 16 → 32

Return to the next copied trigger and choose again.

NO · PAY NOTHING

The current trigger does nothing. Let copied spells and abilities resolve; eventually decline or pay any original trigger still waiting.

The copied Eldrazi spells are put directly on the stack; they are not cast, so they do not create fresh cast triggers. The growth comes from copying the trigger that was already waiting.

STATE MACHINE / MAX LINE

Stack-state calculator

Uses the maximum-copy ordering and preserves true colorless mana whenever generic costs can be paid another way.

The calculator separates true {C} from all other mana and assumes the noncolorless portion can satisfy the spell's exact colored symbols.

Engines already on the battlefield
RESULT /

32 spell instances

The clean baseline: a nonlegendary Eldrazi with no cast trigger.

5{C}{C} payments
31spell copies
0cast-trigger resolutions
0mana left · 0 colorless
PAYMENT AUDIT

{1}{G}{U} to cast · {1} + tap for · 5 × {C}{C} for

StatePaymentSpells waiting triggersOther abilities
SetupSetup120
Copy 1{C}{C}220
Copy 2{C}{C}420
Copy 3{C}{C}820
Copy 4{C}{C}1620
Copy 5{C}{C}3220

After the paid line, decline the 2 remaining triggers. and then have no separate spell-copy abilities remaining. The result is 32 nonlegendary permanents: the original card and its token copies.

PLAYBOOK / SEVEN CASES

What the deck can actually multiply

The same engine produces very different value depending on whether the payload is a spell, a cast trigger, a nonlegendary body, or all three.

CASE / 01 · Clean exponential line

Snapping Voidcraw

Nonlegendary, colorless through devoid, and free of cast triggers. It makes the sequence easy to count: each paid copied trigger doubles the pending spells.

CASE / 02 · Bodies watch the copies behind them

Glaring Fleshraker

Resolving permanent-spell copies enter one at a time. With N Fleshrakers, the earlier bodies generate N × (N − 1) ÷ 2 damage triggers as the later ones enter; makes each of those triggers happen twice.

CASE / 03 · Kicker survives copying

Sowing Mycospawn

A spell copy remembers that the original was kicked. The copied spell is not cast again, but separately copies the land-search and kicked land-exile triggers already on the stack.

CASE / 04 · X and modes stay locked

Kozilek's Command

Every copy keeps the original value of X and the same two chosen modes. You may redirect legal targets, but a copy cannot choose different modes or pay a different X.

CASE / 05 · Everything survives

Flayer of Loyalties

can multiply both the cast trigger and the permanent spell. is nonlegendary, so all resolving spell copies can remain as token bodies.

CASE / 06 · Triggers stay; legends collide

Ulamog, the Ceaseless Hunger

Every copied cast trigger still exiles two permanents. Copied Ulamog spells resolve as tokens, but state-based actions force all but one legendary Ulamog under your control to leave.

CASE / 07 · Eldrazi, but not colorless

Crib Swap

Changeling makes an Eldrazi spell, so and see it. Its white mana symbol means does not copy the spell directly—although still doubles 's trigger.

ENGINE BOUNDARIES

Colorless and Eldrazi are different questions.

The card type and the card's color determine which triggers appear. Check both before building the stack.

ELDRAZI + COLORLESS

, , and all see it.

ELDRAZI + COLORED

and see changeling. does not copy the white spell, but it still doubles the triggered ability of , another colorless permanent.

NOT ELDRAZI + COLORLESS

copies it. and do not trigger from it.

NOT ELDRAZI + COLORLESS

Devoid makes it colorless for , but it has no Eldrazi type for .

01

Copies are not cast.

No copied spell retriggers or a “when you cast this spell” ability. Only the original cast starts those abilities.

02

Choices mostly stay locked.

Modes, X, kicker status, and other additional-cost results carry into a spell copy. Legal targets may be changed when the effect permits it.

03

The stack is the snapshot.

copies only spells and abilities still waiting when its trigger resolves. Resolve the valuable trigger too early and it is gone.

04

Permanent copies become tokens.

They enter as token copies but are not considered “created.” Legendary copies still meet the legend rule immediately afterward.

05

Every checkpoint is interruptible.

Players receive priority between resolving objects. Announce the stack order and each {C}{C} payment; opponents can respond before the next object resolves.

SYNERGY MAP / 004

The deck is a machine
made of monsters.

Every module solves a different problem: affordability, multiplication, inevitability, and keeping the commander alive long enough to matter.

01
Reduction behaves like stored mana

The cost lattice

, , , and shave generic costs across multiple turns; Morophon trims colored requirements instead. The goal is not merely an early titan—it is a turn where the titan and 's {C}{C} payment fit together.

Urza's IncubatorIt That Heralds the EndMorophon, the Boundless
02
Copies reward stack discipline

Resonance chamber

copies spells and abilities you control that are still waiting on the stack. adds more colorless-copy pressure; is strongest with nonlegendary creatures; turns the best activated or triggered ability into another resource.

Ulalek, Fused AtrocityEchoes of EternityReflections of Littjara
03
The spell can be answered; the damage is already moving

Cast-trigger artillery

, , , and both Ulamogs put meaningful abilities on the stack when cast. is different: it is itself an Eldrazi spell, so can copy directly.

Sowing MycospawnWorld BreakerUlamog, the Ceaseless Hunger
04
Protection is a tempo engine

The commander's shell

and make repeated commander taxes less likely, while and cover different removal windows. and let you spend mana after opponents commit first.

Champion's HelmSwiftfoot BootsEldritch Immunity
TELEMETRY / VERIFIED

Mana, measured.

Computed from the complete 100-card Merne's Picks deck model and its committed Scryfall snapshot.

Mana curveNonland cards by mana value
1
0
4
1
14
2
14
3
9
4
5
5
5
6
5
7
1
8
4
10

Two and three mana are the structural center. The four ten-drops are the reward for building that structure.

Colored cost demandCards requiring each color
W
White
3
U
Blue
8
B
Black
3
R
Red
5
G
Green
11

Green carries the heaviest colored demand; blue is second. Colorless requirements remain strategically distinct from color identity.

Opening hand protocolPractical heuristic
3

mana sources

+
1

accelerant

+
1

bridge card

Ship hands that begin with spectacle but cannot make five colors and colorless mana on schedule. A quiet hand with velocity is usually stronger.

24creatures

The threat package is dense enough to keep topdecks live without crowding out setup.

20artifacts

The deck's second skeleton: fixing, acceleration, reduction, and protection.

56 / 62colorless nonlands

Most spells feed the colorless engines, even when devoid lets them carry colored costs.

15cards with cast triggers

17 native cast-trigger abilities begin value before resolution—exactly where wants the action.

10spells at MV 7+

Enough gravity to reward the runway; not so much that every opener is stranded.

CARD ARCHIVE / 100

Know every object
in the anomaly.

Search rules text, isolate a role, or open any card. The “39 from stock” view shows every card added to this build from outside the original precon.

100 cards in this signal
PILOT NOTES / KEEP VISIBLE

Four truths
before launch.

01

{C}{C} is not generic mana.

Protect access to true colorless sources. A five-color land base can still fail if every source only makes colored mana.

02

Legendary copies are mostly trigger machines.

separately copies the cast-trigger abilities already waiting on the stack; copied Ulamog or spells are not cast again, and duplicate legendary permanents will not remain together.

03

Do not expose every engine at once.

One reducer plus one copy engine is enough to demand an answer. Keep the second wave in hand and force the table to solve the deck twice.

04

Set expectations before the first cast.

This is upgraded, cast-trigger Eldrazi—not an infinite-combo deck. Annihilator and targeted land exile are still sharp tools, so tell the table what kind of void is arriving.